Bachelor of Fine Arts (BFA) in Sound Design
San Francisco, Verenigde Staten
DUUR
8 Semesters
TALEN
Engels
TEMPO
Full time
DEADLINE VOOR AANMELDING
Aanvraagdeadline
EERSTE STARTDATUM
Feb 2025
COLLEGEGELD
USD 1.463 *
STUDIE FORMAAT
Afstand leren, Op de campus
* per unit for international students / USD 1,239 per unit for domestic students
Invoering
De BFA in Sound Design biedt een meer diepgaande studie van de principes die in het AA-programma zijn geïntroduceerd. Studenten krijgen een compleet overzicht van het proces voor het maken van soundtracks, leren de nieuwste workflows voor digitale audiowerkstations, evenals opnemen, bewerken en mixen. BFA-studenten zullen in hun laatste jaar een demo-reel voltooien, waarin hun beste geluidsontwerp voor visuele media (film, animatie, games en webmedia) wordt benadrukt.
Programma resultaat
Undergraduate students will meet the following student performance criteria:
Critical Analysis
- Demonstreer begrip van meesterwerkvoorbeelden door de juiste geluidsontwerpprincipes toe te passen op een verscheidenheid aan professionele mediaprojecten
Production Techniques
- Demonstreer vaardigheid in het opnemen, bewerken en mixen van audio bij het maken van soundtracks
- Demonstreer vaardigheid in digitale tools voor geluidsontwerp in een digitaal audiowerkstation (DAW)
Sound Design
- Produceer originele geluidsontwerpelementen voor film en andere visuele media
- Design soundtracks that support the emotional content of the visual image
- Creëer meeslepende en uitgebalanceerde geluidsmixen voor de uiteindelijke soundtracks
Professional Readiness
- Demonstrate professional achievement through the creation of a portfolio that showcases skills and supports career opportunities.
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Evaluate work in their field, including their own work, using professional terminology.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
Carrièremogelijkheden
Academy of Art University offers some of the best training and hands-on experience to help accelerate careers in music production. We pride ourselves in doing an exceptional job preparing you to excel in your chosen profession. Our degree programs are designed to equip aspiring music professionals with a comprehensive toolbox of marketable skills that lead to success in the music industry.
Score Composer
Compose original music to accompany narrative storytelling in visual media. Work with sound editors and mixers to balance music with other soundtrack elements, creating the sonic world in which characters live. Drive the emotions of the audience by crafting musical ideas that reflect the unspoken thoughts of a character.
Music Editor
Work closely with a composer to effectively create music scores that drive the emotion of the scene. Create temp scores. Edit music to fit specific cue lengths and effectively create just the right music cues to fit the scene.
Production Recordist
Manage the set and location sound recordings. Quality checks all recorded material from set and location. Assist the production mixer in all duties. Maintain equipment.
Re-recording Mixer
The last step in post-production is the final mix. Effectively balance music, dialogue, and SFX into a cohesive soundtrack that supports and enhances visual storytelling. Work on large format audio consoles with hundreds of audio tracks, and craft the sonic world for visual media.
Sound Designer
Be responsible for the overall aural concept of a film, game, or other media. Collaborate with other creatives to develop a cohesive sound and create specific sounds for visual media.
Sound Editor
Edit dialog, sound effects, ambiances, and other sounds to fit with the visual material. Use filters and plug-ins to transform audio for a specific setting. Work with the Supervising Sound Editor to deliver all audio assets for a given project, whether film, game or animation.
Galerij
leerplan
Unit Requirements
Major | 42 |
Liberal Arts | 45 |
Elective | 9 |
Core | 36 |
Total | 132 |
Degree Requirements
- A minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition for the Artist
- Minimum 2.0 GPA and the following general education requirements:
- 1 Written Communication: Composition
- 1 Written Communication: Critical Thinking
- 1 Written Communication: Context & Style
- 1 Historical Awareness
- 1 Quantitative Literacy
- 1 Cultural Ideas & Influences
- 1 Employment Communications & Practices
- 1 Sound Design Historical Awareness
After the above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement.
Curriculum
Semester 1
- LA 101: Freshman Symposium: Artistic Resilience (Liberal Arts)
- MPT 106: Bewerking 1: De kunst van het bewerken (major)
- MUS 102: Overzicht van de soundtrackindustrie (kern)
- MUS 125A: Audioproductie A (kern)
Semester 2
- LA 108: Composition for the Artist (Liberal Arts)
Recommended for summer - LA 142: Waardering van filmmuziek (vrije kunsten)
- MPT 105: Filmische verhalen vertellen (major)
Aanbevolen voor de zomer - MPT 225: Sound Design (Core)
- MUS 125B: Audioproductie B (majoor)
- MUS 258: Creatieve perspectieven in geluidsontwerp (kern)
Semester 3
- GAM 107: Game Engines (Major)
- LA 291: Designing Careers (Liberal Arts)
- MUS 105: Voorbereiding op Pro Tools-gebruikerscertificering (kern)
- MUS 179: Geschiedenis van de opname-industrie (kern)
- MUS 320: Creatief geluidsontwerp voor visuele media (kern)
Semester 4
- LA 182: Genres in film (vrije kunsten)
Aanbevolen voor de zomer - LA 202: English Composition: Creative Persuasion & Argument (Liberal Arts)
Recommended for summer - MUS 195: geluidsontwerp voor games (kern)
- MUS 205: Voorbereiding op ProTools 2-operatorcertificering (kern)
- MUS 330: productiegeluidsopname (major)
- MUS 370: muziekbewerking voor visuele media (kern)
Semester 5
- COM 150: Inleiding tot radio/podcasting (major)
- LA 104: Respect voor acteren (vrije kunsten)
- LA 110: Writing the Short Story (Liberal Arts)
- MUS 285: Sessieopname 1: Protocollen en praktijken (kern)
- MUS 425: Experimenteel geluidsontwerp en synthese (major)
Semester 6
- LA 124: Physics for Artists: Light, Sound, and Motion (Liberal Arts)
- LA 171: Westerse beschaving (vrije kunsten)
- LA 282: Filmgeschiedenis 2: 1940-1974 (Vrije Kunsten)
Aanbevolen voor de zomer - MUS 222: Voorbereiding op Ableton Live-certificering (major)
- MUS 430: Dialoogbewerking (major)
- MUS 498: samenwerkingsproject (groot)
- N/A: Any Course (Elective)
Recommended for summer
Semester 7
- COM 250: Podcastproductie en promotie (keuzevak)
- LA 368: Experiencing Culture: Anthropology for Today's Artist (Liberal Arts)
- LA 407: The Beatles in de beeldende kunst (vrije kunsten)
- MUS 110: Harmonie 1 (majeur)
- MUS 415: De muziekmix (majoor)
Semester 8
- COM 208: Dynamic Aerial Imagery (Elective)
Recommended for summer - LA 131: Geschiedenis van gaming (vrije kunsten)
- LA 382: Film History 3: Contemporary Cinema (Liberal Arts)
Recommended for summer - MUS 480: Muziekdemorol (kern)
- MUS 498: samenwerkingsproject (groot)
- MUS 500: Stage in muziek voor visuele media (major)
toelatingen
Programma collegegeld
Voorzieningen
English Language Requirements
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